| File lib/ocaml/pkg-lib/lablGL/glClear.ml | GODI Package godi-lablgl |
| Library lablGL |
| glClear.cmi_pretty | glClear.ml | glClear.mli | Sources |
(* $Id: glClear.ml,v 1.5 2000/04/12 07:40:23 garrigue Exp $ *) open Gl external accum : float -> float -> float -> float -> unit = "ml_glClearAccum" let accum ?(alpha=1.) (r,g,b : rgb) = accum r g b alpha type buffer = [`color|`depth|`accum|`stencil] external clear : buffer list -> unit = "ml_glClear" external color : red:float -> green:float -> blue:float -> alpha:float -> unit = "ml_glClearColor" let color ?(alpha=1.) (red, green, blue : rgb) = color ~red ~green ~blue ~alpha external depth : clampf -> unit = "ml_glClearDepth" external index : float -> unit = "ml_glClearIndex" external stencil : int -> unit = "ml_glClearStencil"