| File lib/ocaml/pkg-lib/lablGL/glLight.cmi_pretty | GODI Package godi-lablgl |
| Library lablGL |
| glLight.cmi_pretty | glLight.ml | glLight.mli | Sources |
type color_material = [ `ambient | `ambient_and_diffuse | `diffuse | `emission | `specular ] val color_material : face:Gl.face -> color_material -> unit type fog_param = [ `End of float | `color of Gl.rgba | `density of float | `index of float | `mode of [ `exp | `exp2 | `linear ] | `start of float ] val fog : fog_param -> unit type light_param = [ `ambient of Gl.rgba | `constant_attenuation of float | `diffuse of Gl.rgba | `linear_attenuation of float | `position of Gl.point4 | `quadratic_attenuation of float | `specular of Gl.rgba | `spot_cutoff of float | `spot_direction of Gl.point3 | `spot_exponent of float ] val light : num:int -> light_param -> unit val light_model : [ `ambient of Gl.rgba | `color_control of [ `separate_specular_color | `single_color ] | `local_viewer of bool | `two_side of bool ] -> unit type material_param = [ `ambient of Gl.rgba | `ambient_and_diffuse of Gl.rgba | `color_indexes of float * float * float | `diffuse of Gl.rgba | `emission of Gl.rgba | `shininess of float | `specular of Gl.rgba ] val material : face:Gl.face -> material_param -> unit