| File lib/ocaml/pkg-lib/lablGL/glLight.ml | GODI Package godi-lablgl |
| Library lablGL |
| glLight.cmi_pretty | glLight.ml | glLight.mli | Sources |
(* $Id: glLight.ml,v 1.7 2003/04/24 16:42:59 erickt Exp $ *) open Gl type color_material = [`emission|`ambient|`diffuse|`specular|`ambient_and_diffuse] external color_material : face:face -> color_material -> unit = "ml_glColorMaterial" type fog_param = [ `mode of [`linear|`exp|`exp2] | `density of float | `start of float | `End of float | `index of float | `color of rgba ] external fog : fog_param -> unit = "ml_glFog" type light_param = [ `ambient of rgba | `diffuse of rgba | `specular of rgba | `position of point4 | `spot_direction of point3 | `spot_exponent of float | `spot_cutoff of float | `constant_attenuation of float | `linear_attenuation of float | `quadratic_attenuation of float ] external light : num:int -> light_param -> unit = "ml_glLight" type light_model_param = [ `ambient of rgba | `local_viewer of bool | `two_side of bool | `color_control of [`separate_specular_color | `single_color] ] external light_model : light_model_param -> unit = "ml_glLightModel" type material_param = [ `ambient of rgba | `diffuse of rgba | `specular of rgba | `emission of rgba | `shininess of float | `ambient_and_diffuse of rgba | `color_indexes of (float * float * float) ] external material : face:face -> material_param -> unit = "ml_glMaterial"