| File lib/ocaml/pkg-lib/lablGL/gluTess.cmi_pretty | GODI Package godi-lablgl |
| Library lablGL |
| gluTess.cmi_pretty | gluTess.ml | gluTess.mli | Sources |
type winding_rule = [ `abs_geq_two | `negative | `nonzero | `odd | `positive ] type vertices = (float * float * float) list val tesselate : ?winding:winding_rule -> ?boundary_only:bool -> ?tolerance:float -> vertices list -> unit type triangles = GluTess.triangles = { singles : vertices list; strips : vertices list; fans : vertices list; } val tesselate_and_return : ?winding:winding_rule -> ?tolerance:float -> vertices list -> triangles