| File lib/ocaml/pkg-lib/lablGL/glut.cmi_pretty | GODI Package godi-lablgl |
| Library lablGL |
type button_t = Glut.button_t = LEFT_BUTTON | MIDDLE_BUTTON | RIGHT_BUTTON | OTHER_BUTTON of int type mouse_button_state_t = Glut.mouse_button_state_t = DOWN | UP type special_key_t = Glut.special_key_t = KEY_F1 | KEY_F2 | KEY_F3 | KEY_F4 | KEY_F5 | KEY_F6 | KEY_F7 | KEY_F8 | KEY_F9 | KEY_F10 | KEY_F11 | KEY_F12 | KEY_LEFT | KEY_UP | KEY_RIGHT | KEY_DOWN | KEY_PAGE_UP | KEY_PAGE_DOWN | KEY_HOME | KEY_END | KEY_INSERT type entry_exit_state_t = Glut.entry_exit_state_t = LEFT | ENTERED type menu_state_t = Glut.menu_state_t = MENU_NOT_IN_USE | MENU_IN_USE type visibility_state_t = Glut.visibility_state_t = NOT_VISIBLE | VISIBLE type window_status_t = Glut.window_status_t = HIDDEN | FULLY_RETAINED | PARTIALLY_RETAINED | FULLY_COVERED type color_index_component_t = Glut.color_index_component_t = RED | GREEN | BLUE type layer_t = Glut.layer_t = NORMAL | OVERLAY type font_t = Glut.font_t = STROKE_ROMAN | STROKE_MONO_ROMAN | BITMAP_9_BY_15 | BITMAP_8_BY_13 | BITMAP_TIMES_ROMAN_10 | BITMAP_TIMES_ROMAN_24 | BITMAP_HELVETICA_10 | BITMAP_HELVETICA_12 | BITMAP_HELVETICA_18 type glut_get_t = Glut.glut_get_t = WINDOW_X | WINDOW_Y | WINDOW_WIDTH | WINDOW_HEIGHT | WINDOW_BUFFER_SIZE | WINDOW_STENCIL_SIZE | WINDOW_DEPTH_SIZE | WINDOW_RED_SIZE | WINDOW_GREEN_SIZE | WINDOW_BLUE_SIZE | WINDOW_ALPHA_SIZE | WINDOW_ACCUM_RED_SIZE | WINDOW_ACCUM_GREEN_SIZE | WINDOW_ACCUM_BLUE_SIZE | WINDOW_ACCUM_ALPHA_SIZE | WINDOW_DOUBLEBUFFER | WINDOW_RGBA | WINDOW_PARENT | WINDOW_NUM_CHILDREN | WINDOW_COLORMAP_SIZE | WINDOW_NUM_SAMPLES | WINDOW_STEREO | WINDOW_CURSOR | SCREEN_WIDTH | SCREEN_HEIGHT | SCREEN_WIDTH_MM | SCREEN_HEIGHT_MM | MENU_NUM_ITEMS | INIT_WINDOW_X | INIT_WINDOW_Y | INIT_WINDOW_WIDTH | INIT_WINDOW_HEIGHT | INIT_DISPLAY_MODE | ELAPSED_TIME | WINDOW_FORMAT_ID type glut_get_bool_t = Glut.glut_get_bool_t = DISPLAY_MODE_POSSIBLE val rgb : int val rgba : int val index : int val single : int val double : int val accum : int val alpha : int val depth : int val stencil : int val multisample : int val stereo : int val luminance : int type device_get_t = Glut.device_get_t = HAS_KEYBOARD | HAS_MOUSE | HAS_SPACEBALL | HAS_DIAL_AND_BUTTON_BOX | HAS_TABLET | NUM_MOUSE_BUTTONS | NUM_SPACEBALL_BUTTONS | NUM_BUTTON_BOX_BUTTONS | NUM_DIALS | NUM_TABLET_BUTTONS | DEVICE_IGNORE_KEY_REPEAT | DEVICE_KEY_REPEAT | HAS_JOYSTICK | OWNS_JOYSTICK | JOYSTICK_BUTTONS | JOYSTICK_AXES | JOYSTICK_POLL_RATE type layerget_t = Glut.layerget_t = OVERLAY_POSSIBLE | HAS_OVERLAY | NORMAL_DAMAGED | OVERLAY_DAMAGED type video_resize_t = Glut.video_resize_t = VIDEO_RESIZE_POSSIBLE | VIDEO_RESIZE_IN_USE | VIDEO_RESIZE_X_DELTA | VIDEO_RESIZE_Y_DELTA | VIDEO_RESIZE_WIDTH_DELTA | VIDEO_RESIZE_HEIGHT_DELTA | VIDEO_RESIZE_X | VIDEO_RESIZE_Y | VIDEO_RESIZE_WIDTH | VIDEO_RESIZE_HEIGHT val active_shift : int val active_ctrl : int val active_alt : int type cursor_t = Glut.cursor_t = CURSOR_RIGHT_ARROW | CURSOR_LEFT_ARROW | CURSOR_INFO | CURSOR_DESTROY | CURSOR_HELP | CURSOR_CYCLE | CURSOR_SPRAY | CURSOR_WAIT | CURSOR_TEXT | CURSOR_CROSSHAIR | CURSOR_UP_DOWN | CURSOR_LEFT_RIGHT | CURSOR_TOP_SIDE | CURSOR_BOTTOM_SIDE | CURSOR_LEFT_SIDE | CURSOR_RIGHT_SIDE | CURSOR_TOP_LEFT_CORNER | CURSOR_TOP_RIGHT_CORNER | CURSOR_BOTTOM_RIGHT_CORNER | CURSOR_BOTTOM_LEFT_CORNER | CURSOR_INHERIT | CURSOR_NONE | CURSOR_FULL_CROSSHAIR type game_mode_t = Glut.game_mode_t = GAME_MODE_ACTIVE | GAME_MODE_POSSIBLE | GAME_MODE_WIDTH | GAME_MODE_HEIGHT | GAME_MODE_PIXEL_DEPTH | GAME_MODE_REFRESH_RATE | GAME_MODE_DISPLAY_CHANGED type key_repeat_t = Glut.key_repeat_t = KEY_REPEAT_OFF | KEY_REPEAT_ON | KEY_REPEAT_DEFAULT exception BadEnum of string exception InvalidState of string val init : argv:string array -> string array val initDisplayMode : ?double_buffer:bool -> ?index:bool -> ?accum:bool -> ?alpha:bool -> ?depth:bool -> ?stencil:bool -> ?multisample:bool -> ?stereo:bool -> ?luminance:bool -> unit -> unit val initWindowPosition : x:int -> y:int -> unit val initWindowSize : w:int -> h:int -> unit val mainLoop : unit -> unit val createWindow : title:string -> int val postRedisplay : unit -> unit val swapBuffers : unit -> unit val createSubWindow : win:int -> x:int -> y:int -> w:int -> h:int -> int val destroyWindow : win:int -> unit val getWindow : unit -> int val setWindow : win:int -> unit val setWindowTitle : title:string -> unit val setIconTitle : title:string -> unit val positionWindow : x:int -> y:int -> unit val reshapeWindow : w:int -> h:int -> unit val popWindow : unit -> unit val pushWindow : unit -> unit val iconifyWindow : unit -> unit val showWindow : unit -> unit val hideWindow : unit -> unit val fullScreen : unit -> unit val setCursor : cursor_t -> unit val establishOverlay : unit -> unit val removeOverlay : unit -> unit val useLayer : layer_t -> unit val postOverlayRedisplay : unit -> unit val showOverlay : unit -> unit val hideOverlay : unit -> unit val createMenu : cb:(value:int -> unit) -> int val destroyMenu : menu:int -> unit val getMenu : unit -> int val setMenu : menu:int -> unit val addMenuEntry : label:string -> value:int -> unit val addSubMenu : label:string -> submenu:int -> unit val changeToMenuEntry : item:int -> label:string -> value:int -> unit val changeToSubMenu : item:int -> label:string -> submenu:int -> unit val removeMenuItem : item:int -> unit val attachMenu : button:button_t -> unit val detachMenu : button:button_t -> unit val displayFunc : cb:(unit -> unit) -> unit val reshapeFunc : cb:(w:int -> h:int -> unit) -> unit val keyboardFunc : cb:(key:int -> x:int -> y:int -> unit) -> unit val mouseFunc : cb:(button:button_t -> state:mouse_button_state_t -> x:int -> y:int -> unit) -> unit val motionFunc : cb:(x:int -> y:int -> unit) -> unit val passiveMotionFunc : cb:(x:int -> y:int -> unit) -> unit val entryFunc : cb:(state:entry_exit_state_t -> unit) -> unit val visibilityFunc : cb:(state:visibility_state_t -> unit) -> unit val idleFunc : cb:(unit -> unit) option -> unit val timerFunc : ms:int -> cb:(value:'a -> unit) -> value:'a -> unit val menuStateFunc : cb:(status:menu_state_t -> unit) -> unit val specialFunc : cb:(key:special_key_t -> x:int -> y:int -> unit) -> unit val spaceballMotionFunc : cb:(x:int -> y:int -> z:int -> unit) -> unit val spaceballRotateFunc : cb:(x:int -> y:int -> z:int -> unit) -> unit val spaceballButtonFunc : cb:(button:int -> state:int -> unit) -> unit val buttonBoxFunc : cb:(button:int -> state:int -> unit) -> unit val dialsFunc : cb:(dial:int -> value:int -> unit) -> unit val tabletMotionFunc : cb:(x:int -> y:int -> unit) -> unit val tabletButtonFunc : cb:(button:int -> state:int -> x:int -> y:int -> unit) -> unit val menuStatusFunc : cb:(status:menu_state_t -> x:int -> y:int -> unit) -> unit val overlayDisplayFunc : cb:(unit -> unit) -> unit val setColor : cell:int -> red:float -> green:float -> blue:float -> unit val getColor : index:int -> component:int -> float val copyColormap : win:int -> unit val get : gtype:glut_get_t -> int val getBool : gtype:glut_get_bool_t -> bool val deviceGet : dgtype:device_get_t -> int val extensionSupported : name:string -> bool val getModifiers : unit -> int val layerGetTransparentIndex : unit -> int val layerGetInUse : unit -> layer_t val layerGet : lgtype:layerget_t -> bool val bitmapCharacter : font:font_t -> c:int -> unit val bitmapWidth : font:font_t -> c:int -> int val strokeCharacter : font:font_t -> c:int -> unit val strokeWidth : font:font_t -> c:int -> int val wireSphere : radius:float -> slices:int -> stacks:int -> unit val solidSphere : radius:float -> slices:int -> stacks:int -> unit val wireCone : base:float -> height:float -> slices:int -> stacks:int -> unit val solidCone : base:float -> height:float -> slices:int -> stacks:int -> unit val wireCube : size:float -> unit val solidCube : size:float -> unit val wireTorus : innerRadius:float -> outerRadius:float -> sides:int -> rings:int -> unit val solidTorus : innerRadius:float -> outerRadius:float -> sides:int -> rings:int -> unit val wireDodecahedron : unit -> unit val solidDodecahedron : unit -> unit val wireTeapot : size:float -> unit val solidTeapot : size:float -> unit val wireOctahedron : unit -> unit val solidOctahedron : unit -> unit val wireTetrahedron : unit -> unit val solidTetrahedron : unit -> unit val wireIcosahedron : unit -> unit val solidIcosahedron : unit -> unit val gameModeString : str:string -> unit val enterGameMode : unit -> unit val leaveGameMode : unit -> unit val gameModeGet : mode:game_mode_t -> int val initDisplayString : str:string -> unit val warpPointer : x:int -> y:int -> unit val bitmapLength : font:font_t -> str:string -> int val strokeLength : font:font_t -> str:string -> int val windowStatusFunc : cb:(state:window_status_t -> unit) -> unit val postWindowRedisplay : win:int -> unit val postWindowOverlayRedisplay : win:int -> unit val keyboardUpFunc : cb:(key:int -> x:int -> y:int -> unit) -> unit val specialUpFunc : cb:(key:special_key_t -> x:int -> y:int -> unit) -> unit val ignoreKeyRepeat : ignore:bool -> unit val setKeyRepeat : mode:key_repeat_t -> unit val joystickFunc : cb:(buttonMask:int -> x:int -> y:int -> z:int -> unit) -> pollInterval:int -> unit val forceJoystickFunc : unit -> unit val videoResizeGet : video_resize_t -> int val setupVideoResizing : unit -> unit val stopVideoResizing : unit -> unit val videoResize : x:int ->